Flambe 4.1.0

A powerful HaXe engine for developing HTML5 and Flash browser games, supporting both the singleplayer and multiplayer game modes

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What's new in Flambe 4.0.0:

  • Added Firefox OS platform target.
  • Added System.renderer.
  • Added Texture.subTexture(), Texture.split(), for conveniently working with texture atlases.
  • Added Library.fromFlipbooks(), for support for non-Flump flipbook animations.
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LICENSE TYPE:

BSD License

USER RATING:
UNRATED
  0.0/5
DEVELOPED BY:
Bruno Garcia
HOMEPAGE:
github.com
CATEGORY:
C: \ Games
Haxe is an open-source programming language and compiler that can convert its source code in other programming languages (amongst which ActionScript and JavaScript are supported).

To ensure a cross-platform support and maximum interoperability, developers have chosen to write Flambe in HaXe.

This means developers write a game's source in HaXe, and then compile it to Flash or JS (HTML5) depending on their needs.

This way the game's source is available in one single repository, easier to change, update, and maintain.

There's aren't any other fundamental differences besides this, Flambe working just like any other game engine.

Last updated on September 13th, 2014

Runs on: Windows / Linux / Mac OS / BSD / Solaris

feature list requirements

#game engine #HTML5 game #browser game #game #engine #HTML5 #Flash

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