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  • Home > Scripts > Graphics and Multimedia > Graphics and Animations

    CAAT 0.4 Build:96

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    Downloads: 245  Tell us about an update
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    Category:
    Ibon Tolosana | More scripts
    labs.hyperandroid.com
    MIT License 

    Windows / Linux / Mac OS / BSD / Solaris
    N/A
    JavaScript
    May 13th, 2012, 05:35 GMT [view history]
    C: \ Graphics and Multimedia \ Graphics and Animations

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    CAAT description

    This is a JavaScript animation framework

    CAAT can handle any animations, but is best fitted for developing only JS games.

    Here are some key features of "CAAT":

    · Seamless zero-coding WebGL, HTML5 Canvas and CSS rendering engines.
    · Unlimited number of Scenes per Director.
    · Unlimited number of Actors and ActorContainers per Scene.
    · Hierarchically applied affine transformations (rotations, scales and translations).
    · Hierarchically applied alpha composition.
    · Unlimited number of timers per Scene.
    · Ability to define complex paths for translations applied to Actors and ActorContainers.
    · Easing and interpolation functions for affine transformations and alpha transparency application.
    · Homogeneous coordinate system. Each contained Actor will receive correct input coordinates on its coordinate system regardless of its parents applied transformations.
    · Abstracted input system, from mouse events to keyboard and accelerometer.
    · Resource management and preloading.
    · Many types of actors supported: Sprites, Shapes, Text, Path, Interpolator, etc.
    · Easily extendable framework.
    · Performs properly in all major canvas enabled browsers.

    Limitations:

    · Supports only Internet Explorer version 9 or greater.

    What's New in This Release: [ read full changelog ]

    · Fixed multitouch.
    · Added check for button error.



    TAGS:

    animation framework | scene-graph animation | gaming engine | animation | framework | WebGL



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