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  • Home > Scripts > Games

    LOVE 0.8.0

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    Downloads: 371  Tell us about an update
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    LOVE Development Team | More scripts
    love2d.org
    Other Free / Open Source License - ZLIB license 

    Windows / Linux / Mac OS / BSD / Solaris
    N/A
    Unknown
    April 14th, 2012, 16:40 GMT [view history]
    C: \ Games

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    LOVE description

    This is a framework for making 2D games in the Lua programming language

    The framework can produce 2D games that run on multiple paltforms.

    Here are some key features of "LOVE":

    Main handled features:
    · Audio
    · Events
    · File system interaction
    · Fonts
    · Graphics
    · Images
    · Joysticks
    · Keyboards
    · Mouse
    · Physics
    · Sound
    · Thread
    · Timer

    What's New in This Release: [ read full changelog ]

    · Added release error screen.
    · Added alpha to love.graphics.setBackgroundColor.
    · Added Canvas:clear(r, g, b, a).
    · Added Canvas support to love.graphics.drawq.
    · Added Canvas:getWidth and Canvas:getHeight.
    · Added love.graphics.arc.
    · Added seek and tell to Source objects.
    · Added color interpolation to ParticleSystem.
    · Added automatic PO2 padding for systems not supporting the OpenGL extension.
    · Added UTF-8 support for fonts.
    · Added Box2D error handling for some commonly failing functions.
    · Added ability for fused release games to have their write dir in appdata.
    · Added shear transformation to drawing functions.
    · Added origin to font printing.
    · Added love.graphics.getMode.
    · Added per-sprite colors on SpriteBatches.



    TAGS:

    game engine | 2D game | gaming framework | 2D | game | engine



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