A Web-based Nintendo GameBoy emulator
JSGB comes with support for audio, keyboard interactions, scores, multiplayer and start/end screens.
More than one game can be packed with the emulator, delivering an entire arcade via one single URL.
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What's New in This Release:
- Now the framerate is limited by setInterval (one frame is painted every 17ms).
- Input bug solved. Auto-repeated keys caused emulation to freeze. DAA instruction (stolen from VisualBoyAdvance).
- CPU emulation: using "macros" for similar instructions. This makes faster code (and easier to maintain).
- Window display over background (seems to work in 'Space Invaders' or 'Bubble Ghost' intros). Renaming functions and variables to keep a "Programming Style".