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  • Home > Scripts > Games

    ICBM3D 0.4

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    Downloads: 458  Tell us about an update
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    16 user(s)
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    Category:
    New Breed Software | More scripts
    www.newbreedsoftware.com
    Freeware 

    Linux / BSD
    N/A
    C/C++
    November 9th, 2007, 09:21 GMT
    C: \ Games

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    ICBM3D description

    ICBM3D puts you in control of Anti-ICBM weapons which you use to destroy an onslaught of missiles.

    ICBM3D ("Inter-Continental Ballistic Missiles, 3D") is a 3D vector-based clone of Dave Theurer's classic Atari arcade game, "Missile Command."

    You are in control of Anti-ICBM weapons which you use to destroy an onslaught of missiles (and other nasties) which are dropping onto your nation.

    The game ends when your cities have all been destroyed. You only gain replacement cities by acheiving certain score thresholds during each attack.

    Features:

    Game Play:

    - 1-player 3D action.
    - Mouse-controlled gameplay.
    - Keyboard-controlled gameplay. (Keyboard settings alterable.)
    - Missiles:
    - Standard missiles.
    - Spiralling missiles.
    - Splitting missiles.

    - Higher levels have more, and faster missiles.
    - Levels 50 and above introduce "wind", blowing the smoke around to confuse you.
    Viewing Modes:

    - Mouse-based viewing control.
    - View from any point just above to just below your cities.
    - View from any point just to each side of your cities.

    - View from the point of view of any incoming missile.
    - Reduced framerate and "flickery" modes are available to improve game speed and playability.
    - Easy support for different languages. (Distributed with English).
    Source Code:
    - ICBM3D comes as C source code.
    - Many #define's are used, so you can tweak the gameplay and some defaults at compile time.



    TAGS:

    war game | game code | Missile Command | Missile | Command | war

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