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  • Home > Scripts > Games

    DimensioneX Multiplayer Game Engine 6.4.0

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    Downloads: 3,640  Tell us about an update
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    21 user(s)
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    Category:
    Cristiano Leoni | More scripts
    www.dimensionex.net
    GPL - GNU Public License 

    Windows / Linux / Mac OS / BSD / Solaris
    N/A
    Java
    June 13th, 2008, 07:28 GMT
    C: \ Games

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    DimensioneX Multiplayer Game Engine description

    DimensioneX Multiplayer Game Engine lets you develop a game without having to re-inventing the wheel.

    DimensioneX is a Multiplayer Game Engine. It lets you develop a game without having to re-inventing the wheel. Here's what DimensioneX does for you:
    - Display of the game scene, play sounds.
    - Positioning and behaviour of the players in the game
    - Communication via network between the players
    - Management of saved games
    - The users will play your games simply via their browser
    Games Features:
    - Online Multiplayer capability: Unlimited users can play simultaneously connecting via the network.
    - Compatibility with any browser: Users don't have to download anything to play!
    - Multimedia: graphics, icons, messages are used to make the game realistic.
    - Audio support: Sound and music can be used in the games to add dynamism.
    - Save game feature. Players can save, exit and come back to continue their game.
    - Customisable avatars, graphic buttons, skins and events.
    - Support for game map (with player tracking!)
    - Supports any image format, support for panoramic and 360° images (QuickTime VR)
    - Support for Day/Night cycles.
    - Can include banners.
    Game Server Features:
    - Runs anywhere even on cheap hardware: A normal Pentium with a 56K modem is sufficient to act as a game development server. Runs also on Linux and the Macintosh.
    - True interactivity: A scripting language similar to Basic lets you bind code to game objects for high interactivity.
    - On-screen debugging. Scripting errors are directly shown in your browser.
    - Multi-area worlds (clustering). Make you game project grow by adding independent modules and share and reuse code by means of the Include directive.
    - Free documentation and support. Step-by-step Installation guide, a growing knowledge base and WIKI, Developer's Reference and forum based support service. Powerpoint slides also available for game programming course teachers!
    - Develop games in any national language. Built-in support for: English, Italian, Spanish, French, Russian and Ukrainian, Traditional Chinese, Polish, Dutch. Any language in the world can be supported with minimal effort.
    - Word filter for preventing the use of bad words in chat
    - Optionally working with any mySQL relational database for data storage.



    TAGS:

    game development | save game management | games via browser | games | via | browser



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