SproutCore 1.11.0

An HTML5, Ruby and JavaScript application framework for building responsive, desktop-caliber apps in any modern web browser
LICENSE TYPE:

MIT License

USER RATING:
2.8/5 21
DEVELOPED BY:
Strobe Inc. and contributors
HOMEPAGE:
www.sproutcore.com
LANGUAGE:
Ruby
CATEGORY:
C: \ Development Tools \ Other Libraries
SproutCore aims making building web apps simple and fun.

SproutCore was written following the MVC architecture principles.

Even if it is a JS library, SproutCore has more in common with Cocoa or .NET than jQuery or MooTools.

Sproutcore 2.x has been discontinued, development continues as Ember.

Last updated on April 21st, 2015

Runs on: Windows / Linux / Mac OS / BSD / Solaris

feature list requirements

#JavaScript framework #development tool #MVC framework #RIA #framework #developer #tool

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What's new in SproutCore 1.11.0:

  • The `hasObserverFor` method of `SC.Observable` has been improved to also be able to optionally check against a specific target and method. This allows the developer to properly check for the existence of a specific handler before adding it rather than only being able to check for the existence of any handler (without knowing which handler it is).
  • SC.Gesturable & SC.Gesture (SC.TapGesture, SC.PinchGesture, SC.SwipeGesture)
  • Responding to single finger, two finger or any other number of touch taps, pinches (2+ touches) or swipes individually or as a group. For example, your code may want to perform different actions when a single finger taps vs. when there is a two finger tap.
  • A touch session, the time between when the first touch begins and the last touch ends, may contain more than one gesture. For example, it's possible for the user to perform a pinch, then use a third finger to tap, then swipe the remaining fingers. For example, imagine using pinch to scale an image, tap to save the change and then swipe to move it aside all without lifting the fingers. At the least, the ability to perform gestures in a single touch session multiple times, makes the gesture recognition more robust against stray accidental touches.
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