SoundManager will allow developers more control on what, when, how and if sounds are played inside an iOS app.
It's compatible with ARC and works with Mac OS devices as well.
The class can be used in creating games, music apps, simple sound effects or about anything else where sound is used as an action feedback.
Requirements:
· iOS 5.1 devices or higher
What's New in This Release: [ read full changelog ]
· For Mac OS projects with a deployment target of Mac OS 10.7 (Lion) or above, SoundManager now uses AVAudioPlayer instead of NSSound.