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  • Home > Scripts > Development Tools > HTML and HTML5 Tools

    KineticJS 4.5.2

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    Downloads: 655  Tell us about an update
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    Eric Rowell | More scripts
    www.kineticjs.com
    MIT License
    GPL - GNU General Public License 

    Windows / Linux / Mac OS / BSD / Solaris
    N/A
    JavaScript
    May 24th, 2013, 14:29 GMT [view history]
    C: \ Development Tools \ HTML and HTML5 Tools

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    KineticJS description

    A JavaScript library for the HTML5 Canvas element

    From simple 2D shapes and drawings, and up to complicated browser games, KineticJS can be used without a glitch for manipulating canvas elements inside the DOM.

    KineticJS can work with many layers, animations and renderings, being ideal for animation and game engines.

    Requirements:

    · JavaScript enabled on client side
    · HTML 5 enabled browser

    What's New in This Release: [ read full changelog ]

    · Added event is now fired when nodes are added. event object with child property is passed.
    · New setAttr() method which can be used to set Kinetic attrs, or even custom attrs. Custom attrs changes can also be subscribed to, just like Kinetic attrs. i.e. shape.on('myAttrChange', ...).
    · New getType() to get node type. Will return Stage, Layer, Group, or Shape.



    TAGS:

    HTML5 canvas | 2D graphics | game engine | HTML5 | canvas | animation

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