Dojo 1.10.3

An open source JavaScript framework for building anything from small to large scale Web applications, also supporting mobile devices
Developed and supported by the biggest companies on the Web, Dojo is one of the most complete and professional DHTML toolkits around.

Dojo (formerly known as The Dojo Toolkit) is made up from many different parts.

There's a module that handles all mobile development, one for desktop applications, a module called "Nano" which is a slimmed-down version of the framework, a section that deals with charts and graphics, one for tools, and a part that deals with third-party integrations.

Developers can use all of them, or just the ones relevant for their project.

Dojo can currently be used with client-side (browsers) and server-side (Node.js) environments.

Main features:

  • AMD module loading
  • Small and fast
  • Lots of docs
  • Strong APIs
  • Effects
  • Animations
  • Language helpers
  • Behaviors
  • Ajax I/O
  • Cross-browser tested
  • Cross-platform support
  • Mobile and tablet ready
  • Prepared for CSS 3 and HTML 5
  • Lots of widgets
  • Charting tools
  • PhoneGap ready
  • Can be (and is) integrated with lots of web utilities, from PHP to Python and even CometD

last updated on:
December 10th, 2014, 13:47 GMT
license type:

Other Free / Open Source License: Academic Free License

BSD License

developed by:
The Dojo Foundation
operating system(s):
Windows / Linux / Mac OS / BSD / Solaris
C: \ Frameworks
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What's New in version 1.10.0
  • Added a cross-browser approach for getting textContent in dojo/dom-prop.
  • Added dojo/on/debounce and dojo/on/throttle.
  • Added arraybuffer, blob, and document` response types where natively supported.
  • Added progress events for chunked encoding.
read full changelog

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