It comes with native support for many multi-touch input devices, a growing library of multi-touch aware widgets, hardware accelerated OpenGL drawing, and an architecture that is designed to let the user focus on building custom and highly interactive applications as quickly and easily as possible.
Since PyMT is a pure Python library, you can take advantage of its highly dynamic nature and use any of the thousands of high quality and open source Python libraries out there.
Due to an enhanced and accurate documentation, PyMT has become one of the most used multi-touch libraries out there.
Requirements:
· Python 2.6 until 3.0
· PyOpenGL 3.0.1 or higher
· PIL
· GST + PyGST
· Cython
What's New in This Release: [ read full changelog ]
· Remove stars import in PyMT, except for our classes
· No more relative import
· Fixes error-on-copy from OpenGL (prevent non native data conversion)
· Textinput: label now render is the bounds of textinput (no more overflow).
· Boxlayout: padding and spacing are correctly calculated.