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  • Home > Scripts > Development Tools > Complete applications

    DOSBox 0.74

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    Downloads: 356  Tell us about an update
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    The DOSBox Team | More scripts
    www.dosbox.com
    GPL - GNU General Public License 

    Windows / Linux / Mac OS / BSD / Solaris
    N/A
    C/C++
    September 11th, 2012, 15:10 GMT [view history]
    C: \ Development Tools \ Complete applications

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    DOSBox description

    This is the source code of DOSBox, a renowned DOS emulator

    DOSBox successfully emulates a full x86 PC, complete with sound and DOS CLI.

    Its main use is to run old DOS-games on platforms which don't have DOS.

    This is just the source code of DOSBox, for installable binaries go to these pages on Softpedia: Mac, Windows, Linux.

    What's New in This Release: [ read full changelog ]

    · Several small game specific fixes/hacks/support. (Offensive, Roadhog, GTA installer, Kingdom O' Magic soundcard detection, Pirate booter, Armored Fist installer)
    · Add the S3-specific 640x480 256 color mode. (fixes regression in "Wooden Ships and Iron Men" and "I Have No Mouth And I Must Scream")
    · Fix a stack overflow that could crash DOSBox.
    · Add fake microphone input. (fixes Talking Parrot)
    · Modify adlib turn off code, so that it doesn't turn off in cases where the same sound is repeated over and over again.
    · Several small fixes to the CDROM audio code.(HOMM2, Redneck Rampage and others)
    · Several improvements to the CDROM emulation code. (fixes Alpha Storm and GT Racing 97)
    · Some small CPU fixes that might fix something.
    · Handle opcode 0xff subcode 7 as invalid instruction. (fixes dif-2 & others)
    · Some hercules fixes. (Testdrive)
    · Improve support for blanked parts that wrap around to the start of the screen. (fixes Magic Circle demo and Sid&Al)
    · Remove old OPL cores as the new ones seem to work very nicely.
    · Modify movie recording code so that the movies aren't corrupt when you exit dosbox without stopping the movie.
    · Change RGB3x scaler to look more pretty.
    · Improve initial register values compatility of the GUS.
    · Added autodetection for Gameblaster. (games can find it now)
    · Change render preferences a bit to be more compatible with Windows 7.
    · Add DOS fixes to terminate program. (fixes Fortune Teller)
    · Add FFREEP. (fixes Trucks)
    · Improve FPU ST80 in C mode when writing zero. (fixes Antigok)
    · Add special int10 scanline function. (fixes mz700 and probably lots of games that mess with them)
    · Fix scrolling in rarely used video modes. (fixes Orphee)
    · Modify game specific hacks a bit so that Kick off 3 works again.
    · Lots of fixes to the INT10 video parameter table. (Seven spirits of ra and others)
    · Add VGA blanking in machine=vgaonly. (used by Alien Carnage)
    · CGA, PCJr, Tandy: Add video blanking, change display start latch timing, sync pulse width correction.
    · PCJr, Tandy: implement vertical retrace interrupt.
    · PCJr, CGA: line-by-line video emulation.
    · PCJr: support on-screen change of color modes 4medium to 16low. (used by Ghostbusters booter)
    · Hercules: Add green and amber monochrome support.
    · All machines: only update the video timing when needed. (Jungle Hunt, others that synchronize to the video screen might profit)
    · Several small DOS fixes.
    · Some UMB related fixes. (The Legacy without UMB)
    · Fix version number of DSP for SB 1.5. (fixes a few games)
    · Several VGA emulation improvements. (Allertone football manager)
    · Some Tandy fixes. (Mech Warrior)
    · Small improvements and fixes to the OPL emulation.
    · Add low level Tandy DAC emulation.
    · Some EMS fixes. (fixes Mortal Kombat and others)
    · Change SoundBlaster DSP reset mechanism, add sb irq acknowledge logic. (fixes stmik-based applications)
    · Some interrupt pointer location modifications. (fixes Tinker Tales)
    · Some fixes to the BOOT code. (fixes Last Mission)
    · Respect write-only file information. (fixes Champions of Zulala)
    · Some RTC fix. (fixes Tully Bodine and others)
    · Improve mouse emulation to work better with Water World.
    · Hopefully fix the translation of the configuration file.
    · Speed up and fixes for the recompiler core. (pitfall2 pcjr)
    · Change memory start location. (fixes 7th Guest installer)
    · Several fixes to the batch file handling. (Shift and use the typed first %0 instead of the parsed %0)
    · Improve file redirection and redirected line ends. (fixes Phantasmagoria 2 DOS installer)
    · Fix compilation with new MAC os X version.
    · Add 16C550A FIFO support to the serial port emulation.
    · Improve modem emulation to get higher speeds.
    · Change default samplerates to 44100, blocksize to 1024 and prebuffer to 20, so that hopefully certain soundcards produce more fluent sound playback.
    · Add some rarely used, but for some games critical flags to the internal commands.
    · Add -userconf flag, so that the userspecific configuration can easily be used together with -conf configfile.
    · Improve internal timing with repeating timers (especially with the dynamic core).



    TAGS:

    DOS emulator | DOS game | DOS CLI | DOS | emulator | x86

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